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Devlog
Summer Update: Part 2 & Alpha Version 0.0.8
May 16, 2024
by
Juniper's Disciple
Okay, big update, wow. So, this might have taken a little longer than initially promised... A lot longer... I didn't lie for part of it though, this is still the summer update part 2. Even says so in...
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Update Version 1.0: Full Game Release
April 01, 2024
by
Juniper's Disciple
#April Fools
Been a while huh? Let's cut to the chase, you read the title. The full release of the game is out after just under 3 full years, available now on steam, Itch.io, and at your local retailers. It's been...
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Happy Juniper Day! (Summer Update Part 1)
May 15, 2023
by
Juniper's Disciple
Happy Juniper Day, everyone~! Today is Juniper's birthday, so you know what that means... Time for another update! Quite a bit has changed in this update, so let's go over everything. We'll ditch the...
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Happy Holidays! (v0.0.6)
December 25, 2022
by
Juniper's Disciple
Happy Holidays, all! I hope you're all having a good holiday season, but more importantly, I hope you're ready for another update! Major changes this time (again). I'll start by covering the new addit...
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Happy Halloween!
November 01, 2022
by
Juniper's Disciple
1
Happy Halloween, everyone! As per usual, this devlog will contain some patch notes and teasers for upcoming updates to the game. I will be trying to update things a bit more frequently than before as...
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Update V0.0.4
May 06, 2022
by
Juniper's Disciple
This update is mostly quality of life changes and bug fixes; patch notes are as follows: Knockback no longer teleports enemies. Changed attack sprites. Juniper now blinks. Changed certain UI elements...
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Update V0.0.3
April 30, 2022
by
Juniper's Disciple
Here's a quick list of all the new features in the version 0.0.3 update: Adjusted Juniper sprites again. Adjusted the spin attack to last for 0.5 seconds instead of 0.25 seconds. The spring's boss no...
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